Simon Pegg calls for a return to traditional Zombie values
I loves me some Simon Pegg. Spaced was inspired. Shawn of the Dead was hilarious, and Hot Fuzz topped them both. It shouldn't surprise anyone who saw his freshman film, Shawn, that the man is a fan of zombies. More specifically, the breed of zombie that preceded the new Dawn of the Dead, and 28 Days later - the sort that stumbled into frame, scaring by their slow, methodical, unstoppable approach rather than their frenzied charge. In response to Charlie Brooker's Dead Set, Pegg grinds his axe over this new, distorted depiction:
"My expectations were high, and I sat down to watch a show that proved smart, inventive and enjoyable, but for one key detail: ZOMBIES DON'T RUN!
I know it is absurd to debate the rules of a reality that does not exist, but this genuinely irks me. You cannot kill a vampire with an MDF stake; werewolves can't fly; zombies do not run. It's a misconception, a bastardisation that diminishes a classic movie monster. The best phantasmagoria uses reality to render the inconceivable conceivable. The speedy zombie seems implausible to me, even within the fantastic realm it inhabits. A biological agent, I'll buy. Some sort of super-virus? Sure, why not. But death? Death is a disability, not a superpower. It's hard to run with a cold, let alone the most debilitating malady of them all.
More significantly, the fast zombie is bereft of poetic subtlety. As monsters from the id, zombies win out over vampires and werewolves when it comes to the title of Most Potent Metaphorical Monster. Where their pointy-toothed cousins are all about sex and bestial savagery, the zombie trumps all by personifying our deepest fear: death. Zombies are our destiny writ large. Slow and steady in their approach, weak, clumsy, often absurd, the zombie relentlessly closes in, unstoppable, intractable.
However (and herein lies the sublime artfulness of the slow zombie), their ineptitude actually makes them avoidable, at least for a while. If you're careful, if you keep your wits about you, you can stave them off, even outstrip them - much as we strive to outstrip death. Drink less, cut out red meat, exercise, practice safe sex; these are our shotguns, our cricket bats, our farmhouses, our shopping malls. However, none of these things fully insulates us from the creeping dread that something so witless, so elemental may yet catch us unawares - the drunk driver, the cancer sleeping in the double helix, the legless ghoul dragging itself through the darkness towards our ankles.
Another thing: speed simplifies the zombie, clarifying the threat and reducing any response to an emotional reflex. It's the difference between someone shouting "Boo!" and hearing the sound of the floorboards creaking in an upstairs room: a quick thrill at the expense of a more profound sense of dread. The absence of rage or aggression in slow zombies makes them oddly sympathetic, a detail that enabled Romero to project depth on to their blankness, to create tragic anti-heroes; his were figures to be pitied, empathised with, even rooted for. The moment they appear angry or petulant, the second they emit furious velociraptor screeches (as opposed to the correct mournful moans of longing), they cease to possess any ambiguity. They are simply mean."
The man makes an (amusing) point. Check the full article here.
1 Comments:
I completely agree with everything Pegg has said. These are thoughts I myself have had on the subject. I think there's a place for fast-moving monsters, but the zombie genre is not that place. That's why the Dawn of the Dead remake and the Resident Evil movies are so disappointing. There's something so much more haunting about the dead when they can barely control their motor skills.
11/10/2008 4:02 PM
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